06. Resume

Don Maddock / don.maddock@gmail.com

View Don Maddock's profile on LinkedIn

Skills

Digital Painting/Illustration, Character/Environment Concept, Texture Painting, Modeling

Software

Photoshop, Illustrator, 3D Studio Max, Maya, Flash, Premiere, After Effects

Education

Bachelor of Fine Arts in Media Arts and Animation: Art Institute of Seattle.

Work Experience

Microsoft Game Studios

ACES Game Studio www.tsinsider.com, Environment Artist/Outsource Manager

Jan 08 – Jan 09 – on contract through Filter

Microsoft Train Simulator 2/Microsoft ESP

I worked on the terrain team and helped create the 7500 terrain tiles used in these products. I also helped in developing the process used to create Terrain Tiles for use in the game. Once this process was in place I helped to train the artists that some of the the work was outsourced to. Once this work was being received in house I reviewed and provided feedback for the artists doing the work.

Flying Lab Software

www.burningsea.com, Technical/Environment Artist Internship

June 07 – Dec 07

Pirates of the Burning Sea

Work with the Environment team to polish rooms and levels. Worked on camera volumes/navigation meshes, bug fixing, and prop modeling/texture painting.

Bloodworks

www.themachineshop.us , Designer/Consultant

Contractual

Worked with company owner to create Logo, establish branding and created works to be printed/published.

M4 Creative Design Firm

www.m4creativedesign.com , Illustration

Contractual

Work on an as needed basis doing Illustration for projects. Generally information is passed on to me through M4 and we work to meet the clients needs as a team.

Credited and Shipped Titles:

train-sim

References upon request


 
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